My name is Naveed Babar, an Independent IT Expert and researcher. I received my Masters Degree an IT. I live in Peshawar, Khyber Pakhtunkhwa, Pakistan. Buzzwords in my world include: Info tech, Systems, Networks, public/private, identity, context, youth culture, social network sites, social media. I use this blog to express random thoughts about whatever I am thinking.

Showing posts with label Friendster. Show all posts
Showing posts with label Friendster. Show all posts

Tuesday, October 5, 2010

Social technologies succeed when they fit into the social lives and practices of those who engage with the technology.


Friendster launched at a time when the economy was slow and many web-minded 20-somethings were slacking at menial jobs that they didn't care about (particularly in the SF region where people were only coming out of post-bust depression); many web-minded folks were happy to spend hours futzing online. Economic factors have changed and many web-minded have found interesting jobs. This is only a small cause of Friendster's loss of this group, but one that should be acknowledged.
Friendster was a new thing, full of interesting content that motivated people to surf and surf and surf. Surfing motivated people to post more interesting things. Games emerged. Games were squashed by the company. Surfing got super duper slow. Friendster became less novel and more restrictive and, thus, more lame.
MySpace launched at a time when some of the game-minded were still enthusiastic and the enthusiastic surfers wanted to find more kitsch crap. They jumped on MySpace, created all sorts of culture and profiles complete with massive amounts of media, and helped figure out how to hack the system to make the profiles more expressive. MySpace didn't stop them. As a result, the cultural enthusiasm was nurtured and it grew and grew and grew...
MySpace realized that people were promoting events on Friendster. They contacted promoters and got them to engage with the "cool" people on the site by promoting LA-based events. From this, there was the emergence of band profiles, giving musicians an opportunity to create identity and have a place to point fans to. Music is cultural currency. 20-somethings want to know how to get on the list. Young people follow music and celebrities. Other young people follow the young people that follow music. Music played a critical role in increasing its popularity, simply by giving it cultural currency amongst celebrities and by marking MySpace as "cool." (Even teens who don't care about music recognize that music differentiates people and is part of the "cool" narrative.)
Both Friendster and MySpace saw a drop in ages. Friendster squelched this fast because they saw themselves as a dating site. MySpace supported it with different features and a drop in age limit as they realized there was more to sites like this than dating.
Youth and alienated populations are inclined to spend more time going through identity development processes because they are trying to "figure out who they are." Blogs and profiles are particularly supportive of this. Of course, blogs require having something to say while profiles let you write yourself into being via collage. People do grow out of ongoing identity production, but not for quite some time. (Hell, i still haven't.) Friendster tried to stop this, wanting people to be serious and fit into pre-defined checkboxes - to know who they are. MySpace let these groups run wild and these are the two populations who dominate MySpace - youth (14-24) and 20/30-somethings who participate actively in cultural development (from performance artists to clubgoers to sex divas to wannabee celebrities). These sites are ideal for these populations, even if they make no sense to parents and professionals.
For many teens, MySpace is the first asynchronous messaging system that they use regularly. Sure, they have emails but those are to communicate with parents/teachers/companies, not with friends. People check in daily to see what messages they get. This was starting to happen on Friendster, but server slowness killed this practice. This will make it quite tricky for teens to fully leave MySpace while their friends are still using it.
Identity development requires taking ownership of your presentation of self and really being able to personalize it, morph it to be "you" (even if you is copied from a site that tells you how to be you). Templates are not personalization.MySpace allowed users to really make the site their own, asking one favor: don't overwrite the advertising. Out of respect, most users complied. Think about that: Out. Of. Respect.
Basically, MySpace evolved with its users, building a trusting relationship, figuring out how to meet their needs and cultural desires, providing them with features and really trying to give them what they were looking for. Friendster did not - it fought its users hand and foot, telling them how to behave.

When Friendster launched, it was quickly inhabited by populations who had good reasons to connect with each other. By and large, the early adopters were living in a region different from their hometown (or living in their hometown post-college and cranky about it). Finding "lost" friends was a fun game - people wanted to connect. Of course, connecting is not enough and it was bound not to last, but it was fun.
Connecting is also the initial activity of newcomers on MySpace, but they move beyond that quickly. Of course, it never completely goes away, especially since MySpace acknowledges that not all "friends" are friends and no one bats an eye if someone collects hundreds of people. It's more like a process of namaste - i acknowledge your soul and you acknowledge mine. MySpace did not try to force people's connecting practices into pre-existing ideas of whatshould be. They let the practice evolve as users saw fit, without criticism, without restriction. As it evolved, people did new things with it. They used it to flirt, to advertise bands and activities, to offer cultural kudos.
Friendster's early adopters were 20-somethings. While many did not come to Friendster to get laid (just as they say they don't go to bars to get laid), places where large numbers of hott singles hang out are bound to attract other singles, regardless of whether or not they want to admit that they're looking for sex. Friendster was a free site where people could meet other interesting people; at the same time, rejection was OK because no one was actually _looking_ to meet someone. Sex is still the reason why people use the site, particularly gay men. This was a big gain for Friendster and, also a gain for MySpace. Given its singular focus, Friendster was much more successful at supporting this than MySpace, making certain that search worked and was meaningful and that relationships meant something. Of course, that also curtailed its growth tremendously.


People use the social technologies that all of their friends are using.

Freaks, geeks and queers all invaded Friendster in the early days and they made certain that all of their friends were there. They did so organically in clusters. This was very successful, until they felt alienated from the site. There is a tipping point to get on and a tipping point to get off. Once mass departure began with a few pissed-off folks, it spiraled quickly. While the early adopters left storm-like, canceling their accounts, most users simply stopped logging in frequently because it was no longer the place where their friends were.
Friendster was beginning to get mainstream American 20/30-somethings when it got bogged down by dreadfully slow servers. Mainstreams would (and did) irritate the early adopters, but not enough to make them leave. Yet, both mainstream-ification and slowness played a role in the departure of early adopters. Mainstream-ification played a greater factor in early adopters' lack of interest in returning once the site was fixed.
The slow servers made it very difficult (if not impossible) for mainstream users to engage. Frustrated, many lost interest before they really engaged. It should be noted that slow connections are more common in foreign countries and so this did not serve as the same kind of barrier elsewhere - growth continued during the slow period in Singapore, Malaysia, Philippines and Indonesia. Because of this (and a few other factors), Friendster survived the server disaster in these regions and continued to grow into the mainstream there. And into the youth.
Mainstream American users came on because of mass media, not because of organic cluster effects. When they joined, they couldn't see anything or anyone. It was also not where all of their friends were and often they got bored before their friends arrived; there was never enough of a tipping point for many mainstream clusters.
MySpace stayed out of the media for the first two years. Their growth was completely organic, allowing for significant cluster effects. Additionally, those who heard about it but didn't have many friends there could join and still participate, still see what people were doing. They got a friend - Tom - and could wander around looking at all of the profiles. For cluster influencers, this was critical, and looking around would often motivate them to drag in their friends.
When clusters of friends are all on a social site, watercooler effects emerge. The limited amount of things people could share made this difficult on Friendster; people mostly shared profiles as cultural currency and testimonials did allow for some marking of turf and social hierarchy. Yet, on MySpace, there are a bazillion things to find deep in the nooks, allowing lots and lots to be shared. Allowing media in comments and the ability to share video/pictures via profiles enhanced this.
Testimonials on Friendster took the form of singular acknowledgments of others' existence. Fakesters started turning it into a communication space, but that practice died with the Fakesters; very few users took that on. The comments section on MySpace took the form of a performative guestbook. Whenever someone thinks of someone else, whenever they stop by, they leave a comment... They let both the owner and the owners' visitors take note of their presence. They're writing presence into being in addition to writing themselves into being. This is a very important turn and it really solidifies people's engagement in the site.


It's not all about productivity.

People often say that social networking sites will succeed when people have something to do. They point to sites like LinkedIn where business people can social network and actually get "value" out of the site. There is no doubt that LinkedIn is great for brownnosers, but there are a lot of folks out there who don't care about "getting ahead" by hegemonic standards.
Suggesting that formalized action and tangible benefits are the only path to success is hogwash. These are simply ideals that contemporary America holds onto in a capitalist society where people are only valued based on their productivity. It is reproduced by technologists who are living in a society full of venture capitalists and stockbrokers and other people who live by the "do or die" mentality. But the reality is that most people's social lives are not so formal, not so action-oriented. Or, at least not in the sense that technologists speak of.
Even when there's no prescribed activity, people are doing things on these sites. They're hanging out. They're dancing in front of digital mirrors. They're patting their friends on their digital backs. They're increasing the strength of their relationships through sharing. They're consuming and producing cultural artifacts that position them within society. They're laughing, exploring and being entertained.
People were hanging out on Friendster before they hung out on MySpace. But hanging out on Friendster is like hanging out in a super clean police state where you can't chew gum let alone goof around and you're told exactly how to speak to others. Hanging out on MySpace is more like hanging out in a graffiti park with fellow goofballs while your favorite band is playing. That said, there are plenty of folks who don't want to be hanging out in a graffiti park and they are not sticking around on MySpace as a result.



It is not about technological perfection.

Portability of identity doesn't matter. Easy-to-use interfaces don't matter. Visual coherence doesn't matter. Simple navigation doesn't matter. Bugs don't matter. Fancy new technologies don't matter. Simple personalization doesn't matter.
Before you scream "but it does to me!" let me acknowledge that you're right. It does matter to you. The question is whether it matters to the masses. And it doesn't. Especially for teens.
What's at stake here is what is called "subcultural capital" by academics. It is the kind of capital that anyone can get, if you are cool enough to know that it exists and cool enough to participate. It is a counterpart to "cultural capital" which is more like hegemonic capital. That was probably a bit too obscure. Let me give an example. Opera attendance is a form of cultural capital - you are seen as having money and class and even if you think that elongated singing in foreign languages is boring, you attend because that's what cultured people do. You need the expensive clothes, the language, the body postures, the social connects and the manners to belong. Limitations are economic and social. Rave attendance is the opposite. Anyone can get in, in theory... There are certainly hodgepodged clothes, street language and dance moves, but most folks can blend in with just a little effort. Yet, the major limitation is knowing that the rave exists. "Being in the know" is more powerful than money. You can't buy your way into knowledge of a rave.
"Coolness" is about structural barriers, about the lack of universal accessibility or parsability. Structural hurdles mean people put in more effort to participate. It's kinda like the adventure of tracking down the right parking lot to get the bus to go to the rave. The effort matters. Sure, it weeds some people out, but it makes those who participate feel all the more validated. Finding the easter egg, the cool little feature that no one knows about is exciting. Learning all of the nooks and crannies in a complex system is exhilarating. Figuring out how to hack things, having the "inside knowledge" is fabu.
Often, people don't need simplicity - they want to feel proud of themselves for figuring something out; they want to feel the joy of exploration. This is the difference between tasks that people are required to do and social life. Social life isn't about the easy way to do something - it's about making meaning out of practice, about finding your own way.
Bugs make technologies seem alive, particularly if they're acknowledged and fixed. They give texture to the environment and people are impressively patient with it if they feel like the architects are on it. It makes the architects look vulnerable which brings them back down to earth, making them real and fallible, but giving them the opportunity to do good. They let the benevolent dictator really serve the people.
Friendster focused on simple and narrow, giving users very limited options and cracking down on all hacks. For a long time, they took away features rather than adding them. They worked to mainstream-ify, to be equally generic to all users. MySpace added features all the time, making it a game to see what had changed, to find new ways of navigating the site. Hacking the site became a cultural phenomenon with websites being dedicated to hacking techniques (brought to you by fellow cultural participants not O'Reilly). MySpace let users define the culture.


Social technologies need benevolent dictators who love their constituents.

Online communities are more like nation-states than technological tools. There is a master behind the architecture, a master who controls the walls of the system and can wage war on her/his people at any point. People know this. They have to trust that the creators have their best intentions in mind. They invest a lot of time and energy into creating an identity in the system - they want to believe that it is worth it.
Killing off profiles destroys the trust that users have in the leader. Doing so will alienate users and their friends. There are good reasons to alienate some groups - spammers, malicious users, etc. But if you start off treating all of your users as potential criminals, you will not build a healthy environment. Kinda like in real life...
Friendster killed off anyone who didn't conform to their standards, most notably Fakesters and those with more creative non-photorealistic profiles. When MySpace users didn't conform, they were supported and recognized for their contributions to evolving the system. (Exceptions made for pornography, spammers, people using hate speech.) When Friendster was faltering because it was "uncool," Friendster users did not stick up for the site. When MySpace began to falter over the predator crisis, many users got outraged at those attacking the system. They wrote supportive notes to Tom, made YouTube videos, wrote messages on their MySpaces. They didn't want outsiders telling them they couldn't have their space.
People need a figurehead to both love and hate. No figurehead can expect that the users will love her/him all of the time. But lashing out at users makes things much much worse. Figure heads need to operate as rockstars - making public appearances, putting on a good show, keep a happy face even when pissed off.
Jonathan Abrams made it clear that he thought very little of his users. Tom Anderson comes across as loving his users, listening to them, being present with them. Abrams wrote nasty-grams and the language he used when writing to everyone was either obnoxious or so corporate-y formulaic that users could not relate to him. Tom apologizes candidly, writes funny messages to users, welcomes comments on his page, responds to users. Users either love Tom or they think he's lame. But very few actually hate him. Friendster users loathed Abrams.
It should be noted that one of the reasons that Friendster continued to grow abroad is that Abrams did not seem like as big of a dick there. He was much more savvy in addressing the press (or they were nicer to him). He killed off fewer profiles and let it grow amongst youth (probably due to being overwhelmed rather than insight). He had a more hands-off approach. He's less hated there and thus, by default, more trusted.

Moral panic



If the moral panic over MySpace succeeds and causes a change in law (which it is looking like it will), everyone invested in social technologies will lose. In other words, stop celebrating the crisis and get off your asses and engage. This panic is not just a funny side note. It is an industry wide problem concerning speech, property and responsibility. I find it deeply disturbing that we are suggesting that technology companies should be operating in loco parentis.
MySpace is in trouble because of its size and rapid growth. As a result of this, there are so many conflicting practices that people are panicking. Even if your kid has a perfectly PG profile, the idea that s/he can hang with R-rated ones is flipping people out, even when the R-rated ones are perfectly normal in the context in which their created. Collapsed contexts due to size. All of you who want to grow in size better be paying attention, because there are severe complications when you grow. MySpace is facing them right now.
We have faced seen massive communities with collapsed contexts before, but the additional factor of youth has elevated this issue to new levels. And, besides, we've never actually seen such rapid growth in a social technology, nor have we seen such a large coherent social community. Note: Usenet, MOOs and YahooGroups don't count because they were far more segmented structurally, especially pre-search. When they emerged, a much larger proportion of the online population used them, and these technologies did not threaten cultural norms (mostly because hegemonic society wasn't online and didn't recognize the power of digital interaction). Other social technologies did not attract an entire generation while alienating their practices from the previous generation. Finally, while people did expose themselves in other technologies, explicit profile creation of this multi-media form takes it all to a new level.
Back to the fad question... No, it is not just a moral panic that could make MySpace a fad. The primary value right now has to do with identity production and sharing, practices that are more critical to certain populations at certain times in their lives and it is possible that "growing up" will be marked by leaving MySpace (both for the teens and the 20-somethings). It is also possible that getting on MySpace will be marked as "uncool" by the next generation (in the same way that fashion changes across generations). Feeling spammed and invaded by advertisers (or musicians) who seek friendship might turn off users and an increase in this could cripple usage. It is possible that the site will stop evolving with its users. It is possible that people will find new, more interesting ways to do identity production and sharing. It is also possible that the next blinky shiny object will attract users away in clumps, particularly if they better support users' desires in an innovative way. But none of these are right around the corner.
When Friendster users left, they didn't go to the next thing. Yes, many Burners went to Tribe.net and created a really flourishing community there; this community is still alive and doing really well. And some of the gothy humans went to MySpace. But the vast majority of Friendster users simply went back to email and IM, web surfing and the occasional blogging. Friendster didn't meet their needs and the core practices of identity production and social sharing that MySpace offered were not significant enough for this group. A huge part of the success of MySpace is an age and culture thing. Part of being an American teen is figuring out who you are, how you fit into society and culture, how social relations work, etc. Part of this process involves sharing cultural objects, hanging out and trying out different self-performances to find the one that feels "right" (think Goffman "faces"). There are plenty of adults who are doing this as well, but it is central to youth culture. Youth will always do this, using whatever medium is available to them. MySpace is far more deeply situated in the cultural values and practices of its constituents than Friendster ever was. MySpace teens may jump ship, but they are not going to stop doing identity work, at least not for a few years.





Tuesday, September 14, 2010

The Role of Social Web Sites in Teenager's Life



“If you’re not on MySpace, you don’t exist” – Skyler, 18, to her mom1

“I'm in the 7th grade. I'm 13. I'm not a cheerleader. I'm not the president of the
student body. Or captain of the debate team. I'm not the prettiest girl in my class.
I'm not the most popular girl in my class. I'm just a kid. I'm a little shy. And it's
really hard in this school to impress people enough to be your friend if you're not any
of those things. But I go on these really great vacations with my parents between
Christmas and New Year's every year. And I take pictures of places we go. And I
write about those places. And I post this on my Xanga. Because I think if kids in
school read what I have to say and how I say it, they'll want to be my friend.” –
Vivien, 13, to Parry Aftab during a “Teen Angels” meeting2

During 2005, online social network sites like MySpace and Facebook became common
destinations for young people in the United States. Throughout the country, young
people were logging in, creating elaborate profiles, publicly articulating their
relationships with other participants, and writing extensive comments back and forth. By
early 2006, many considered participation on the key social network site, MySpace,
essential to being seen as cool at school. While not all teens are members of social
network sites, these sites developed significant cultural resonance amongst American
teens in a short period of time. Although the luster has since faded and teens are not
nearly as infatuated with these sites as they once were, they continue to be an important
part of teen social life.
The rapid adoption of social network sites by teenagers in the United States and in many
other countries around the world raises some important questions. Why do teenagers
flock to these sites? What are they expressing on them? How do these sites fit into their
lives? What are they learning from their participation? Are these online activities like
face-to-face friendships – or are they different, or complementary? The goal of this
chapter is to address these questions, and explore their implications for youth identities.
While particular systems may come and go, how youth engage through social network
sites today provides long-lasting insights into identity formation, status negotiation, and
peer-to-peer sociality. 



To address the aforementioned questions, I begin by documenting key features of social
network sites and the business decisions that lead to mass adoption, and then seek to
situate social network sites in a broader discussion of what I call “networked publics.” I
then examine how teens are modeling identity through social network profiles so that
they can write themselves and their community into being. Building on this, I investigate
how this process of articulated expression supports critical peer-based sociality because,
by allowing youth to hang out amongst their friends and classmates, social network sites
are providing teens with a space to work out identity and status, make sense of cultural
cues, and negotiate public life. I argue that social network sites are a type of networked
public with four properties that are not typically present in face-to-face public life:
persistence, searchability, exact copyability, and invisible audiences. These properties
fundamentally alter social dynamics, complicating the ways in which people interact. I
conclude by reflecting on the social developments that have prompted youth to seek out
networked publics, and considering the changing role that publics have in young people’s
lives.

Methodology and Demographics
The arguments made in this chapter are based on ethnographic data collected during my
two-year study of United States-based youth engagement with MySpace. 
In employing the term ethnography, I am primarily referencing the practices of “participant

observation” and “deep hanging out”3 alongside qualitative interviews. I have moved
between online and offline spaces, systematically observing, documenting, and talking to
young people about their practices and attitudes.
While the subjects of my interviews and direct observations are primarily urban youth
(ranging in age, sex, race, sexuality, religion, ethnicity, and socio-economic class), I have
also spent countless hours analyzing the profiles, blogs, and commentary of teenagers
throughout the United States. Although I have interviewed older people, the vast majority
of people that I have interviewed and observed are of high school age, living with a
parent or guardian. There is no good term to reference this group. Not all are actually
students (and that role signals identity material that is not accurate). Vague terms like
“youth,” “young people,” and “children” imply a much broader age range. For these
reasons, and in reference to the history of the term “teenager” in relation to compulsory
high school education4, I have consciously decided to label the relevant population
“teenagers” even though the majority of individuals that I have spoken with are 14-18.
While strictly speaking, there are non-high school age individuals in this category, the
vast majority of them are; I will focus primarily on that group. 
In examining the practices of teenagers on social network sites, I focus primarily on
MySpace. This will be my primary case study, although my discussion of these sites is
applicable more broadly; I will reference other sites as appropriate. I should note that
prior to studying teen practices on MySpace, I did a two-year ethnographic study of
Friendster, another social network site. While it is unlikely that MySpace will forever be 
the main destination site for teenagers, I use this site because its mass popularity offers
critical insight into participation patterns that do and will exist on other sites.
Although news media give the impression that all online teens in the United States are on
MySpace, this is not the case. For this reason, I want to take a moment to discuss who is
not participating. In 2004, PEW found that 87% of teenagers aged 12-17 have some level
of Internet access.5 In a study conducted in late 2006, they found that 55% of online teens
aged 12-17 have created profiles on social network sites with 64% of teens 15-17.6
While these numbers are most likely low7, it is very clear that not all high school students
participate in online communities that require public content creation like social network
sites.
Qualitatively, I have found that there are two types of non-participants: disenfranchised
teens and conscientious objectors. The former consists of those without Internet access,
those whose parents succeed in banning them from participation, and online teens who
primarily access the Internet through school and other public venues where social
network sites are banned.8 Conscientious objectors include politically minded teens who
wish to protest against Murdoch’s News Corp. (the corporate owner of MySpace),
obedient teens who have respected or agree with their parents’ moral or safety concerns,
marginalized teens who feel that social network sites are for the cool kids, and other teens
who feel as though they are too cool for these sites. The latter two explanations can be
boiled down to one explanation that I heard frequently: “because it’s stupid.” While the 
various conscientious objectors may deny participating, I have found that many of them
actually do have profiles to which they log in occasionally. I have also found numerous
cases where the friends of non-participants create profiles for them.9 Furthermore,
amongst those conscientious objectors who are genuinely non-participants, I have yet to
find one who does not have something to say about the sites, albeit typically something
negative. In essence, MySpace is the civil society of teenage culture: whether one is for
it or against it, everyone knows the site and has an opinion about it.
Interestingly, I have found that race and social class play little role in terms of access
beyond the aforementioned disenfranchised population. Poor urban black teens appear to
be just as likely to join the site as white teens from wealthier backgrounds - although
what they do on there has much to do with their level of Internet access. Those who only
access their accounts in schools use it primarily as an asynchronous communication tool,
while those with continuous nighttime access at home spend more time surfing the
network, modifying their profile, collecting friends, and talking to strangers. When it
comes to social network sites, there appears to be a far greater participatory divide than
an access divide.
Gender appears to influence participation on social network sites. Younger boys are
more likely to participate than younger girls (46% vs. 44%) but older girls are far more
likely to participate than older boys (70% vs. 57%). Older boys are twice as likely to use
the sites to flirt and slightly more likely to use the sites to meet new people than girls of
their age. Older girls are far more likely to use these sites to communicate with friends
they see in person than younger people or boys of their age.10 While gender differences 
do exist and should not be ignored, most of what I discuss in this article concerns
practices that are common to both boys and girls.
Fundamentally, this chapter is a case study based on ethnographic data. My primary goal
is simply to unveil some of the common ways in which teenagers now experience social
life online.

(MacArthur Foundation Series on Digital Learning – Youth, Identity, and Digital
Media Volume (ed. David Buckingham). Cambridge, MA: MIT Press.)

Thursday, September 2, 2010

Friendster and Publicly Articulated Social Networking



Many social applications have social networking embedded both implicitly and explicitly in their design. Through features such as Buddylists and Blogrolls, developers and users have recognized the value of social networks.Recently, this implicit networking has evolved into explicit effort as entrepreneurs seek to capitalize on the social networking theory. Although explicit social networking sites have existed for years (SixDegrees.com), recent commercial interest has resulted in the emergence of multiple new sites dedicated to helping people capitalize on their social networks for jobs (Ryze.com, LinkedIn.com), dating (Friendster.com), recommendations and listings (Tribe.net). While all of these sites are valuable in this domain, Friendster’s popularity, press coverage, and diverse usage make it an ideal candidate for studying the value and implications of this phenomenon on the HCI community. In this paper, I present portions of my ethnographic work on Friendster in order to consider the tensions that emerge between the architect and the site’s population. In particular, I emphasize how users have repurposed the technology to present their identity and connect in personally meaningful ways while the architect works to define and regulate acceptable models of use.


REFLEXIVE CONSIDERATIONS

It is important to note that I have been an active participant observer amidst both Friendster users and the social networking software creators. I have tracked Friendster through the media and through the viral discussions on mailing lists, blogs and IRC channels I have organized six focus groups of various relevant social groups and have interviewed or surveyed over 200 users on various aspects of their Friendster experience. Via access to 1/3 of the Profiles, I have analyzed thousands of Profiles and run queries on the visible data. While the vast majority of these accounts are located abroad (predominantly in Asia), the majority of my informants have been in the United States and Canada. Furthermore, the majority of my interviews took place before October 2003, although the site continues to grow and attract new relevant social groups. I have also consulted with or advised many competing companies and I have regularly informed the press of my findings. In studying Friendster, my primary ethnographic goals are to: 1) understand how people negotiate context when presenting themselves; 2) examine how the network structure of a meme spreads and connects people; 3) determine the issues involved in articulating one’s social network as compared to a behavior-driven network.

WHAT IS FRIENDSTER?

Friendster is a website that allows people to explicitly articulate their social network, present themselves through a Profile (interests and demographics), post public Testimonials about one another, and browse a network of people. Friendster is built on the assumption that friends-of-friends are more likely to be good dates than strangers.The site was built to compete with Match.com and other online dating sites, with social networks as an additional feature. While Milgram argues that everyone is connected through a countable number of connections [5], Friendster only allows you to access those within four degrees. Unlike most dating sites, Friendster encourages users to join even if they are not looking for dates, under the assumption that they probably know a wide variety of friends who are looking and, thus, would serve as a meaningful connector and recommender.
Friendster launched its public beta in the fall of 2002. As of early January 2004, the site is still in beta and has amassed over 5 million registered accounts and is still growing. Both mainstream and alternative press have covered the site, yet word of mouth is the dominant entry point for most people. It is important to note that users have a selfish motivation in spreading the meme, as their network grows by doing so.
Friendster’s population is primarily cluster-driven and users often convince their entire friend group to participate. While Friendster users are typically 20-something, educated city dwellers, their social and sexual interests are quite diverse. As such, they bring vastly different intentions and expectations to the site.

THE VALUE OF THE NETWORK

Friendster assumes that users will authentically define their identity via their Profile so as to ensure more meaningful connections. Embedded in this is the assumption that users will see the value in connecting to actual Friends. This is a critical assumption because the desired theoretical results rely on the accuracy of this. Unfortunately, Friendster fails to recognize that publicly articulated social networks and identities are not identical to the private articulation gathered by sociologists. Furthermore, while sociologists have employed various techniques to categorize and weight relationships, people are often unable to do this individually. As shown in Friendster, this architectural difference results in behavior not predicted by the sociological analysis developed on top of observed behavior and protected informants. Relationship indicators in Friendster are binary: Friend or not. When traversing the network, there is no way to determine what metric was used or what the role or weight of the relationship is. While some people are willing to indicate anyone as Friends, and others stick to a conservative definition, most users tend to list anyone who they know and do not actively dislike. This often means that people are indicated as Friends even though the user does not particularly know or trust the person. In some cases, it is necessary to publicly be-Friend someone simply for political reasons. Sometimes, people connect broadly so that they may see a larger percentage of the network. Because of this weakness in the system, the weight of a Friend connection is often devalued because trust cannot be guaranteed. Users publicly recognized this by using the term Friendster in everyday conversation to describe one’s Friends. Overheard conversations might include statements such as “She’s not my friend, but she’s my Friendster” and
“Did you see that Alex is Drew’s Friendster?”
Publicly articulated social networks also disempower the person performing. As the hub of one’s social network, power exists in the structural holes that one maintains [3]. By controlling what information flows between different connections, one is able to maintain a significant role in transactions that occur, and thereby control information flow. This is the value of a headhunter or a businesswoman’s Rolodex. Even at the simplest levels, people are often uncomfortable with certain groups of friends to be able to reach out and connect with others, or for work colleagues to connect with personal friends. By asking users to articulate and collapse their network in a public way, Friendster is also asking them to give up their status as a social connector, or bridge.


PRESENTATION OF SELF

A Friendster Profile consists of five primary elements:

1) demographic information;
2) interest and self-description prose;
3) picture(s);
4) Friend listings;
5) Testimonials.

While providing both the individual’s perspective of self as well as that of their Friends is beneficial, the Profile is still a coarse representation of the individual, which provides a limited and often skewed perspective [2]. The Profile represents how the individual chooses to present their identity at a specific time and with a particular understanding of one’s audience. While the audience and the individual evolve over time, one’s Friendster Profile is usually stuck in time. Friend and Profile information are rarely updated and people only remove Friends when there is an explosive end to the relationship, as opposed to the more common growing apart. Testimonials are only a tribute of the moment and reflect the same type of language one might see in a high school yearbook. Fundamentally, context is missing from what one is presenting. On one hand, an individual is constructing a Profile for a potential date. Yet, simultaneously, one must consider all of the friends, colleagues and other relations who might appear on the site. It can be argued that this means an individual will present a more truthful picture, but having to present oneself consistently across connections from various facets of one’s life is often less about truth
than about social appropriateness [1]. Another argument is that one is simply performing for the public, but in doing so, one obfuscates the quirks that often make one interesting to a potential suitor. Notably, most users fear the presence of two people on Friendster: boss and mother. Teachers also fear the presence of their students. This articulated concern suggests that users are aware that, in everyday activity they present different information depending on the audience. Given the task of creating a Profile, users elect to present themselves based on how they balance the public/private dimension.

FRIENDSTER AS A SITE OF CONNECTION

People use Friendster to connect to others for a variety of reasons. Most users begin surfing Friendster by looking for people that they already know, either currently or in the past. In doing so, it is assumed that there is value in reconnecting with long lost friends. For some, this is not true. One interviewee removed her account on Friendster when her high school boyfriend contacted her – she “didn't want [the] past dredged up.” While these relationships are quite outdated, people often link to these found old Friends, even though they may now have little in common and cannot vouch for one another when friends want to connect. While the initial Friend search is in order to build one’s network, Friendster users regularly search for people out of curiosity. They look up colleagues and other people who exist in their daily lives. Headhunters use the service to track potential employees’ personal lives. Beyond individual connections, groups of people have organized private “elite” clubs and started weekly pub gatherings through Friendster. Anti-Friendster users have connected in rebellion. In one somber situation, a man with a Friendster account passed away in his sleep. His unconnected friends were able to pass on information to one another via the site. Friends of other deceased Friendster users have constructed memorials via the site. Two users capitalized on their social network. Believing in the value of their network, they decided to auction connections on eBay. In their ads, they promised both Friendster and real-life connections to hipsters, artists, musicians, record labels, etc. One was serious, while the other was simply making a point: “The 'self' you're packaging on Friendster is a strictly delimited individual - but when I'm selling my network on ebay, the value is determined by my extended self, defined by its relationships and surfaces rather than content - in other words, the true me, in its full, fragmented, postmodern glory, all the more true the instant a dollar value is placed on it!” Other users have capitalized on the network structure of Friendster. Women advertise their porn sites by attracting potential clientele. One group of users created a network of Fraudster Profiles to deal drugs, using the Bulletin Board to announce “events” – coded cues to indicate the availability of specific drugs. While most users are just using the site for fun, curiosity and to play with their friends, it is important to note that many are using it for its intended purpose: dating. The majority of dating falls into three categories: hookups, direct pestering and familiar strangers. 

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